HPC MSU

Publications of the HPC²

Publications by HPC centers and institutes include items from past years such as an early publication written by one of the HPC founding investigators, Dr. Joe Thompson. Numerical Grid Generation was originally published by Elsevier Science Publishing Co., Inc. in 1985, and the copyright was transferred to Joe F. Thompson in 1997.

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Publications for: Swan
Peer-Reviewed Conference Abstracts
Swan II, J. E. (2016). Evaluation of Hand and Stylus Based Calibration for Optical See-Through Head-Mounted Displays Using Leap Motion. Poster Abstracts, IEEE International Conference on Virtual Reality (IEEE VR 2016). Clemson, SC: IEEE. 233-234.

Oshima, K., Rompapas, D. C., Swan II, J. E., Ikeda, S., Yamamoto, G., Taketomi, T., Sandor, C., & Kato, H. (2016). SharpView: Improved Clarity of Defocused Content on Optical See-Through Head-Mounted Displays. Poster Abstracts, IEEE International Conference on Virtual Reality (IEEE VR 2016). Clemson, SC: IEEE. 253-254.

Plopski, A., Kiyokawa, K., Swan II, J. E., & Takemura, H. (2016). Spatial Consistency Perception in Optical and Video See-Through Head-Mounted Augmentations. Poster Abstracts, IEEE International Conference on Virtual Reality (IEEE VR 2016). Clemson, SC: IEEE. 265-266.

Peer-Reviewed Conference Papers
Swan II, J. E. (2016). Evaluation of User-Centric Optical See-Through Head-Mounted Display Calibration Using Leap Motion. Proceedings of the IEEE Symposium on 3D User Interfaces. Greenville, SC: IEEE. 159-167.

Oshima, K., Rompapas, D. C., Swan II, J. E., Ikeda, S., Yamamoto, G., Taketomi, T., Sandor, C., & Kato, H. (2016). SharpView: Improved Clarity of Defocused Content on Optical See-Through Head-Mounted Displays. Proceedings of the IEEE Symposium on 3D User Interfaces (3DUI 2016). Greenville, SC: IEEE.

Non-Refereed Conference Abstracts
Anreddy, S., & Swan II, J. E. (2016). Leap Motion Hand and Stylus Tracking for Calibration and Interaction within Optical See-Through Augmented Reality. VR Demonstrations, IEEE International Conference on Virtual Reality (IEEE VR 2016). Clemson, Sc: IEEE. [Document Site]

Anreddy, S., & Swan II, J. E. (2016). Calibration and Interaction in Optical See-Through Augmented Reality Using Leap Motion. Research Videos, IEEE International Conference on Virtual Reality (IEEE VR 2016). Clemson, SC: IEEE. [Document Site]