|Biography:||Dr. J. Edward Swan II is a Professor of Computer Science and Engineering, and an Adjunct Professor of Psychology, at Mississippi State University. He holds a B.S. (1988) in computer science from Auburn University and M.S. (1992) and Ph.D. (1997) degrees in computer science from Ohio State University, where he studied computer graphics and human-computer interaction. Before joining Mississippi State University in 2004, Dr. Swan spent seven years as a scientist at the Naval Research Laboratory in Washington, D.C. Dr. Swan\\\'s research has been broad-based, centering on the topics of virtual and augmented reality, computer graphics, empirical methods, visualization, human-computer interaction, and human factors. Currently, Dr. Swan is studying human-factors aspects of augmented and virtual reality, with a particular focus on the perception of depth and layout, as well as empirical techniques for evaluating and validating visualizations. He has organized and taught 12 professional tutorials at IEEE Virtual Reality, IEEE Visualization, and ACM SIGGRAPH. His research has been funded by the National Science Foundation, the National Aeronautics and Space Administration, the Naval Research Laboratory, and the Office of Naval Research. Dr. Swan is a member of ACM, IEEE, and the IEEE Computer Society.|
|Research Interest: ||CAVS Lab Room 1104|
|Publications: ||Broll, W., Saito, H., & Swan II, J. E. (2016). (editors). IEEE Transactions on Visualization and Computer Graphics (TVCG) , Special Section on the 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Piscataway, NJ: IEEE. 22(11). |
Dey, A., Billinghurst, M., Lindeman, R., & Swan II, J. E. (2016). A Systematic Review of Usability Studies in Augmented Reality between 2005 and 2014. 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) Adjunct Proceedings. Merida, Mexico: IEEE. 49-50.
Oshima, K., Rompapas, D. C., Swan II, J. E., Ikeda, S., Yamamoto, G., Taketomi, T., Sandor, C., & Kato, H. (2016). SharpView: Improved Clarity of Defocused Content on Optical See-Through Head-Mounted Displays. Proceedings of the IEEE Symposium on 3D User Interfaces (3DUI 2016). Greenville, SC: IEEE.
Swan II, J. E., Singh, G., & Ellis, S. (2015). Matching and Reaching Depth Judgments with Real and Augmented Reality Targets. IEEE Transactions on Visualization and Computer Graphics. 21(11), 1289–1298. DOI:10.1109/TVCG.2015.24598 95.
Yuta, I., Kohei, O., Swan II, J. E., Klinker, G., & Sandor, C. (2015). Subjective Evaluation of a Semi-Automatic Optical See-Through Head-Mounted Display Calibration Technique. IEEE Transactions on Visualization and Computer Graphics: Proceedings, IEEE Virtual Reality 2015. Arles, Camargue, Provence, France. 21(4), 491-500. DOI:10.1109/TVCG.2015.2391856.
|Total Publications by this Author: 123|